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Ritalin in a cart.
Last May, Nintendo released Wario Ware Inc. Mega Game$ for the Game Boy Advance causing everyone to scratch their heads a little. The GBA isn’t known for breaking the typical mold of games that sell. Wario Ware doesn’t fit those molds. Instead of being a side-scroller with a big-time franchise attached to it, you played over two hundred five-second “microgames.” You had five seconds to realize what you needed to do from the one-word instructions and successfully complete it. While a strange idea, those that played it thoroughly enjoyed their little Ritalin in a cart.
In Mega Game$, you’ll go through nine character-themed stages that throw microgames at you where you’ll need to think fast and have even quicker reflexes. As I stated above, you are given about five seconds to figure out what to do and do it right. Once you complete all of one character’s challenges, you’ll move on to the next.
Once you complete the main mode, you can continue playing to unlock some more microgames. If you have the endurance to beat each microgame, Nintendo included a neat little surprise for you. And even without the bonus, you’ll want to keep on playing just to see what other strange bits of games Nintendo’s designers decided to include.
I don’t think anyone expects Wario Ware to be a good-looking game and for the most part they are right. Some of the games are very simple consisting of just black and white art. Others like the Dr. Mario, Legend of Zelda, and Mario Bros microgames faithfully resemble their NES counterparts. There’s even some F-Zero in here, faithfully re-created.
The audio performs well with memorable background music complete with plenty of voice samples to round off the strangeness that is Wario Ware.
Wario Ware is an incredibly fun game, there’s no denying that. There’s a lot to do and you’ll spend much time discovering all the microgames and going through everything the game has. Give Wario a try; you’ll end up liking him. -- Jose Liz, PGNx Media ---- Apr 12, 2004
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