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For the first time in five years, we actually got to play as the little green guy again. Ocarina of Time had a lot on the line and it had everything to prove to all people. Miyamoto promised not to fail and he lived up to his word in every way. He created a stunning tour de force that examplified everything that Nintendo was and it brought the N64 back to the top for a short time, and then it fell again.
Link is a boy that lives in a fairy forest. The only problem is he doesn't have a fairy. Then, the Great Deku Tree gives him a fairy and tells him to go on a quest to stop Ganondorf, a master thief from the Gerudo Desert who wants the legendary Triforce for himself. Armed with his new companion, Link sets out on his adventure to save Hyrule from this possible threat. He will also encounter many new friends and enemies along the way, including some enormous bosses that will erase the old ones in your mind.
The graphics show every ounce of strength in the N64's power system. The controls take a little getting used to, but it isn't that hard. The C-control system is a fine idea and it really does help you. The sound is quite good as it provides many brilliant new-gen music pieces to give you the right feeling about the game. The gameplay is nearly flawless as it proves to be the quintessential N64 game.
Overall, Miyamoto created yet another masterpiece that was universally acclaimed to be the greatest game ever, and it certanly lives up to the standards quite nicely. This game won fourteen awards including Game of the Year and it swept all of the majors, although we could question whether or not it had a better story than MGS. In any event, everyone should play this game and everyone should finish it at one point in their lives. -- Chris Vavra, PGNx Media ---- Jun 29, 2002
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