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Conflict: Global Terror (Xbox)

The Conflict series makes one more appearance, this time on a global level. Like previous installments, this one has you controlling a four-mean team against terrorists in many parts of the world. Besides the new plot and locations, though, it doesn’t appear that Conflict: Global Terror fundamentally changes things.

You’ll find 14 missions in Conflict: Global Terror’s single-player campaign. You’ll go to many locations ranging from South Korea to South America to the Himalayas. The missions are generally well designed, giving you a number of varied objectives including shooting a number of people, blowing up barriers, capturing enemies and escorting some to safety. t each location, you’ll be given a number of objectives to complete in the pretty big levels. You’ll have a few restarts since the game doesn’t have autosave checkpoints, but instead includes a fixed number of saves. Since you don’t know how what particular level will unfold, it’s a bit tough to know when to use these saves.

Like previous games, yu’re able to give commands to your squadmates like follow, hold fire, hold position and fire at will. The AI isn’t particularly great although they are don’t inconvenience you too much. The game still lets you switch between the various squad members and fire yourself since the AI has a nasty habit of wasting ammo too quickly. The four squad members have a weapon that they specialize in whether it is a rifle, sniper rifle, heavy machine gun and submachine gun; at some point, you’ll need to use a particular weapon. The biggest problem with the gameplay is that it has remained fundamentally the same since the first Conflict game despite the major advances that other series have made in that time.

The game does include a four-player cooperative mode on the Xbox. This mode is particularly fun since you don’t have the deal with the sometimes dumb AI. Aside from splitscreen multiplayer, the game includes online support via Xbox Live. The game supports both cooperative and competitive modes online, though the competitive mode is a simple deathmatch. Nonetheless, the ability to play cooperatively online is very appreciated.

The game’s graphics do a good job of presenting the various locales but aren’t anything special. The different environments look pretty unique, and as I mentioned previously, you’ll be traveling to locations around the world. Unfortunately, the environments are blemished by a fog of war that is too persistent, hampering the draw distance. The character models are fairly detailed and animate well, though again, nothing too special.

The game’s audio doesn’t do quite as well. The background music is decent though pretty cheesy at times, in sharp contrast to the supposedly serious missions you’re taking on. The sound effects are all pretty good though they lack a sense of oomph. The voice acting is decent but sometimes sounds a bit muffled.

The underlying gameplay in Conflict: Global Terror is pretty decent and enjoyable. If you’re playing with three other players, the game is actually a lot of fun. But for singleplayer, the lame AI keeps the game from reaching superstardom. Also, it’s time for a change since the series hasn’t been markedly upgraded since its inception.

-- Adam Nunez, PGNx Media
---- Nov 30, 2005

AT A GLANCE

- Developer(s): Pivotal Games
- Publisher(s): 2K Games SCi Entertainment
- ESRB Rating: M


SCORES

- Graphics: 7.5
- Sound: 7.5
- Gameplay: 7.5
- Fun Factor: 7.5

OVERALL SCORE: 7.5


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